Hudson Kaneko

Designer & technologist composing AI systems for creative and experiential work.

Selected Work

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About

I make 3D experiences. Interactive installations, AR and VR prototypes, and product concepts where digital objects meet physical space.

Most of what I build starts with a real-world phenomenon (face tracking, parallax, bioluminescence, the geometry of a ribcage) and finds a tactile or playable form for it.

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